"Swing Box" is a 2 vs 2 team game with two timed phases. In the first phase, players have to bring speakers to their base and defend them drom their opponents. In the second, teams have to rearrange the speakers to make them take as less place as possible. The game takes place in 5 rounds of 2 phases.
I was in charge of the Game Design and Game Programming
Platforms : PC
Software and tools : Unity, FMOD, Reaper, GitHub, Photoshop, Illustrator
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Game Design :
• 3Cs design (Camera, Character, Controller)
• Scoring system conception
• Mechanics conception
• Game phases conception
• Metrics balancing (speed/jump height, speakers shape, throw force)
Programming :
• Character integration
• Create random speaker shape generator
• Game phases integration
• Sprites/animations integration
• Sound integration
Speakers related mechanics
Team
Bertrand Fimbou
Gabriel Boyard
Alexandre De Abreu
Matthieu Marnet