"Orbital Effects" is a contemplative and relaxing game, where the player create circular patterns with VFX made in Unity.
I was in charge of the Game Design and Game Programming
Platforms : PC, Android
Software and tools : Unity, Shader Graph, FMOD, GitHub
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Game Design :
• 3Cs design (Camera, Character, Controller)
• Physic system conceptualization and how objects interact with each other
• Orbital grab conception (effects are attracted to the mouse, leading them turn around it)
• Metrics tweaking (VFX size, speed, mouse attraction force)
Programming :
• Physic system implementation
• VFX integration
• Sound integration