"Orbital Effects" is a contemplative and relaxing game, where the player create circular patterns with VFX made in Unity.
I was in charge of the Game Design and Game Programming
Platforms : PC, Android
Software and tools : Unity, Shader Graph, FMOD, GitHub
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 Game Design : 
• 3Cs design (Camera, Character, Controller)
• Physic system conceptualization and how objects interact with each other
Orbital grab conception (effects are attracted to the mouse, leading them turn around it)
• Metrics tweaking (VFX size, speed, mouse attraction force)
 Programming :
• Physic system implementation
• VFX integration
• Sound integration

VFX Graph Fire particles

Fire particles

Gameplay video

Team
Matthias Helderald
Maximo Alvarado
Matthieu Marnet
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