"Battle of the Universe" is an asymmetrical 1 vs 1 card game. The goal is to score more point than your opponent in a best-of-3 match.
I was in charge of the Game Design, the cards art and the rule's redaction.
Platforms : Physical card game
Software and tools : Photoshop, Aseprite, Tabletop simulator 
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For this game, we had to use the component of a an old game like chess or go. So for our game, we decided to use a card deck and transformed the card while maintaining some of their properties.
We kept the points of each card and separated them in for groups like in an original card deck. Each group contains cards numbered form 1 to 10 representing the number of points they give when placed.
To balance the cards, we decided to give them special effects that either benefit the player or handicap the opponent
The picture cards are replace with environment card that can alter the rules of the game for 1 round.

Cards Visuals

Game rules
Objectif : Win 2 rounds
Setup : Each player choose a deck : Federation, Droids, Hive, Crystallin. They keep randomly 7 cards and discard the 3 other. This 7 cards are their hand for the whole game.
Playing : At every turn, players can choose to :
- Play a card and apply its ability
- End their turn to save cards for subsequent rounds. The opponent can continue to lay down his cards.
End game : When a player wins 2 rounds, he wins the war and can finally rule the universe alone.

Game Overview Document

Team
Quentin Diallo
Matthieu Marnet
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